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Ppmshadow User Manual(1)    General Commands Manual    Ppmshadow User Manual(1)

NAME
       ppmshadow - add simulated shadows to a PPM image

SYNOPSIS
       ppmshadow [-b blur_size] [-k] [-t] [-x xoffset] [-y yoffset] [ppmfile]

DESCRIPTION
       This program is part of Netpbm(1).

       ppmshadow  adds  a  simulated  shadow to an image, giving the appearance
       that the contents of the image float above the page, casting  a  diffuse
       shadow  on  the  background.   Shadows  can  either be black, as cast by
       opaque objects, or translucent, where the shadow takes on the  color  of
       the  object which casts it.  You can specify the crispness of the shadow
       and its displacement from the image with command line options.

       ppmshadow sees your image as a foreground on a  background.   The  back-
       ground color is whatever color the top left pixel of your image is.  The
       background  is  all the pixels that are that color and the foreground is
       everything else.  The shadow that ppmshadow generates is a shadow of the
       foreground, cast on the background.

       The shadow is the same size as the foreground, plus some fringes as  de-
       termined  by  the -b option.  It is truncated to fit in your image.  The
       output image is the same dimensions as the input image.

       You can use pamcomp to place a foreground image over a background before
       running ppmshadow on it.  You can use ppmmake to make the background im-
       age (just an image of a solid color).

       The output has the same dimensions and maxval as the input.

       The blurring to make the fringes of the shadow will not have a desirable
       effect if the color depth (maxval) of the image is too low -- you need a
       high maxval to get all the shades needed to create  a  smooth  gradient.
       So  if your input has low maxval (including most notably if the input is
       PBM, which means its maxval is 1), run it through pamdepth to raise  its
       maxval.  255 is usually a good choice.

       Input  is  a PPM file named by the ppmfile command line argument; if you
       don't specify ppmfile, the input is Standard Input.

       The output is a PPM file, written to Standard Output.

OPTIONS
       ppmshadow recognizes the following command line options:

       -b blur_size
              Sets the distance of the light source  from  the  image.   Larger
              values  move  the  light  source  closer,  casting a more diffuse
              shadow, while smaller  settings  move  the  light  further  away,
              yielding  a sharper shadow.  blur_size is the number of pixels of
              fringe there is on the shadow, beyond where the shadow  would  be
              if there were no blurring.

              The default is 11 pixels.

              Note that this option controls only the fringing effect of moving
              the  light  source  closer  to  the object.  It does not make the
              shadow grow or shrink as would happpen in the real world  if  you
              moved a point light source closer to and further from an object.

       -k     Keep  the  intermediate  temporary  image files.  When debugging,
              these intermediate files provide many clues as to the  source  of
              an error.  See ]8;;#tempfiles\below]8;;\  for a list of the contents of each file.

       -t     Consider  the non-background material in the image translucent --
              it casts shadows of its own color rather  than  a  black  shadow,
              which is default.  This often results in fuzzy, difficult-to-read
              images but in some circumstances may look better.

       -x xoffset
              Specifies the displacement of the light source to the left of the
              image.   Larger  settings  of  xoffset displace the shadow to the
              right, as would be cast by a light further to the left.   If  not
              specified,  the  horizontal offset is half of blur_size  (above),
              to the left.

       -y yoffset
               Specifies the displacement of the light source above the top  of
              the  image.  Larger settings displace the shadow downward, corre-
              sponding to moving the light further above the top of the  image.
              If you don't specify -y, the vertical offset defaults to the same
              as the horizontal offset (above), upward.

       ppmshadow does not recognize the options common to all programs based on
       libnetpbm (See ]8;;index.html#commonoptions\ Common Options]8;;\ .)  However, the -version option works.

LIMITATIONS
       The  source  image must contain sufficient space on the edges in the di-
       rection in which the shadow is cast to  contain  the  shadow  --  if  it
       doesn't some of the internal steps may fail.  You can usually expand the
       border  of  a too-tightly-cropped image with pnmmargin before processing
       it with ppmshadow.

       Black pixels and pixels with the same  color  as  the  image  background
       don't  cast  a  shadow.   If  this  causes  unintentional "holes" in the
       shadow, fill the offending areas with a color which differs  from  black
       or the background by RGB values of 1, which will be imperceptible to the
       viewer.  Since the comparison is exact, the modified areas will now cast
       shadows.

       The background color of the source image (which is preserved in the out-
       put) is deemed to be the color of the pixel at the top left of the input
       image.   If  that  pixel isn't part of the background, simply add a one-
       pixel border at the top of the image, generate the  shadow  image,  then
       delete the border from it.

       If something goes wrong along the way, the error messages from the vari-
       ous  Netpbm programs ppmshadow calls will, in general, provide little or
       no clue as to where ppmshadow went astray.  In this case, Specify the -k
       option and examine the  intermediate  results  in  the  temporary  files
       (which  this  option  causes  to be preserved).  If you manually run the
       commands that ppmshadow runs on these files, you can  figure  out  where
       the  problem  is.  In problem cases where you want to manually tweak the
       image generation process along the way, you can  keep  the  intermediate
       files  with the -k  option, modify them appropriately with an image edi-
       tor, then recombine them with the steps used by the code in ppmshadow.

       Shadows are by default black, as cast by opaque material  in  the  image
       occluding white light.  Use the -t option to simulate translucent mater-
       ial,  where  the  shadow takes on the color of the object that casts it.
       If the contrast between the image and background is insufficient, the -t
       option may yield unattractive results which resemble simple blurring  of
       the original image.

       Because  Netpbm  used  to have a maximum maxval of 255, which meant that
       the largest convolution  kernel  pnmconvol  could  use  was  11  by  11,
       ppmshadow includes a horrid, CPU-time-burning kludge which, if a blur of
       greater than 11 is requested, performs an initial convolution with an 11
       x  11 kernel, then calls pnmsmooth (which is itself a program that calls
       pnmconvol with a 3 x 3 kernel) as many times as the requested  blur  ex-
       ceeds  11.   It's ugly, but it gets the job done on those rare occasions
       where you need a blur greater than 11.

       If you wish to generate an image at high resolution, then  scale  it  to
       publication size with pamscale in order to eliminate jagged edges by re-
       sampling,  it's best to generate the shadow in the original high resolu-
       tion image, prior to scaling it down in size.  If you  scale  first  and
       then  add  the shadow, you'll get an unsightly jagged stripe between the
       edge of material and its shadow, due to  resampled  pixels  intermediate
       between the image and background obscuring the shadow.

EXIT STATUS
       ppmshadow  returns  status 0 if processing was completed without errors,
       and a nonzero Unix error code if an error prevented generation  of  out-
       put.   Some errors may result in the script aborting, usually displaying
       error messages from various Netpbm components it uses, without returning
       a nonzero error code.  When this happens, the output file will be empty,
       so be sure to test this if you need to know if the program succeeded.

TEMPORARY FILES
       ppmshadow creates a number of temporary files as it executes.   It  cre-
       ates a new directory for them in the directory named by the TMPDIR envi-
       ronment variable, defaulting to /tmp if it is not set.

       In normal operation, ppmshadow finds a unique name for the temporary di-
       rectory  and  deletes  each temporary file as soon as it is done with it
       and leaves no debris around after it completes.  To preserve the  inter-
       mediate  files  for  debugging, use the -k command line option.  In that
       case, the directory name is ppmshadowpid, where pid is the process ID of
       the ppmshadow process, and the program fails if ppmshadow cannot  create
       that directory because the name is already in use.

       The temporary files are:

       infile.ppm
              A copy of the input.

       background.ppm
              Blank image with background of source image

       bgmask.ppm
              Positive binary mask

       convkernel.ppm
              Convolution kernel for blurring shadow

       blurredlackshad.ppm
              Blurred shadow image before coloring

       blurred.ppm
              Blurred, colored shadow image

       shadow.ppm
              Clipped shadow image, offset as requested

       shadback.ppm
              Generated shadow times positive mask

SEE ALSO
       pnm(1), pnmmargin(1), pnmconvol(1), pamscale(1), pnmsmooth(1), ppm(1)

AUTHOR
       John Walker ]8;;http://www.fourmilab.ch\http://www.fourmilab.ch]8;;\  August 8, 1997

COPYRIGHT
       This software is in the public domain.  Permission to use, copy, modify,
       and  distribute  this software and its documentation for any purpose and
       without fee is hereby granted, without any conditions or restrictions.

DOCUMENT SOURCE
       This manual page was generated by the Netpbm tool  'makeman'  from  HTML
       source.  The master documentation is at

              http://netpbm.sourceforge.net/doc/ppmshadow.html

netpbm documentation              24 June 2017         Ppmshadow User Manual(1)

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