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NAME
       ossl-guide-tls-client-non-block - OpenSSL Guide: Writing a simple
       nonblocking TLS client

SIMPLE NONBLOCKING TLS CLIENT EXAMPLE
       This page will build on the example developed on the
       ossl-guide-tls-client-block(7) page which demonstrates how to write a
       simple blocking TLS client. On this page we will amend that demo code so
       that it supports a nonblocking socket.

       The complete source code for this example nonblocking TLS client is
       available in the demos/guide directory of the OpenSSL source
       distribution in the file tls-client-non-block.c. It is also available
       online at
       <https://github.com/openssl/openssl/blob/master/demos/guide/tls-client-non-block.c>.

       As we saw in the previous example a blocking socket is one which waits
       (blocks) until data is available to read if you attempt to read from it
       when there is no data yet. Similarly it waits when writing if the socket
       is currently unable to write at the moment. This can simplify the
       development of code because you do not have to worry about what to do in
       these cases. The execution of the code will simply stop until it is able
       to continue. However in many cases you do not want this behaviour.
       Rather than stopping and waiting your application may need to go and do
       other tasks whilst the socket is unable to read/write, for example
       updating a GUI or performing operations on some other socket.

       With a nonblocking socket attempting to read or write to a socket that
       is currently unable to read or write will return immediately with a non-
       fatal error. Although OpenSSL does the reading/writing to the socket
       this nonblocking behaviour is propagated up to the application so that
       OpenSSL I/O functions such as SSL_read_ex(3) or SSL_write_ex(3) will not
       block.

       Since this page is building on the example developed on the
       ossl-guide-tls-client-block(7) page we assume that you are familiar with
       it and we only explain how this example differs.

   Setting the socket to be nonblocking
       The first step in writing an application that supports nonblocking is to
       set the socket into nonblocking mode. A socket will be default be
       blocking. The exact details on how to do this can differ from one
       platform to another.  Fortunately OpenSSL offers a portable function
       that will do this for you:

           /* Set to nonblocking mode */
           if (!BIO_socket_nbio(sock, 1)) {
               sock = -1;
               continue;
           }

       You do not have to use OpenSSL's function for this. You can of course
       directly call whatever functions that your Operating System provides for
       this purpose on your platform.

   Performing work while waiting for the socket
       In a nonblocking application you will need work to perform in the event
       that we want to read or write to the socket, but we are currently unable
       to. In fact this is the whole point of using a nonblocking socket, i.e.
       to give the application the opportunity to do something else. Whatever
       it is that the application has to do, it must also be prepared to come
       back and retry the operation that it previously attempted periodically
       to see if it can now complete. Ideally it would only do this in the
       event that the state of the underlying socket has actually changed (e.g.
       become readable where it wasn't before), but this does not have to be
       the case. It can retry at any time.

       Note that it is important that you retry exactly the same operation that
       you tried last time. You cannot start something new. For example if you
       were attempting to write the text "Hello World" and the operation failed
       because the socket is currently unable to write, then you cannot then
       attempt to write some other text when you retry the operation.

       In this demo application we will create a helper function which
       simulates doing other work. In fact, for the sake of simplicity, it will
       do nothing except wait for the state of the socket to change.

       We call our function wait_for_activity() because all it does is wait
       until the underlying socket has become readable or writeable when it
       wasn't before.

           static void wait_for_activity(SSL *ssl, int write)
           {
               fd_set fds;
               int width, sock;

               /* Get hold of the underlying file descriptor for the socket */
               sock = SSL_get_fd(ssl);

               FD_ZERO(&fds);
               FD_SET(sock, &fds);
               width = sock + 1;

               /*
                * Wait until the socket is writeable or readable. We use select here
                * for the sake of simplicity and portability, but you could equally use
                * poll/epoll or similar functions
                *
                * NOTE: For the purposes of this demonstration code this effectively
                * makes this demo block until it has something more useful to do. In a
                * real application you probably want to go and do other work here (e.g.
                * update a GUI, or service other connections).
                *
                * Let's say for example that you want to update the progress counter on
                * a GUI every 100ms. One way to do that would be to add a 100ms timeout
                * in the last parameter to "select" below. Then, when select returns,
                * you check if it did so because of activity on the file descriptors or
                * because of the timeout. If it is due to the timeout then update the
                * GUI and then restart the "select".
                */
               if (write)
                   select(width, NULL, &fds, NULL, NULL);
               else
                   select(width, &fds, NULL, NULL, NULL);
           }

       In this example we are using the "select" function because it is very
       simple to use and is available on most Operating Systems. However you
       could use any other similar function to do the same thing. "select"
       waits for the state of the underlying socket(s) to become
       readable/writeable before returning. It also supports a "timeout" (as do
       most other similar functions) so in your own applications you can make
       use of this to periodically wake up and perform work while waiting for
       the socket state to change. But we don't use that timeout capability in
       this example for the sake of simplicity.

   Handling errors from OpenSSL I/O functions
       An application that uses a nonblocking socket will need to be prepared
       to handle errors returned from OpenSSL I/O functions such as
       SSL_read_ex(3) or SSL_write_ex(3). Errors may be fatal (for example
       because the underlying connection has failed), or non-fatal (for example
       because we are trying to read from the underlying socket but the data
       has not yet arrived from the peer).

       SSL_read_ex(3) and SSL_write_ex(3) will return 0 to indicate an error
       and SSL_read(3) and SSL_write(3) will return 0 or a negative value to
       indicate an error. SSL_shutdown(3) will return a negative value to
       incidate an error.

       In the event of an error an application should call SSL_get_error(3) to
       find out what type of error has occurred. If the error is non-fatal and
       can be retried then SSL_get_error(3) will return SSL_ERROR_WANT_READ or
       SSL_ERROR_WANT_WRITE depending on whether OpenSSL wanted to read to or
       write from the socket but was unable to. Note that a call to
       SSL_read_ex(3) or SSL_read(3) can still generate SSL_ERROR_WANT_WRITE
       because OpenSSL may need to write protocol messages (such as to update
       cryptographic keys) even if the application is only trying to read data.
       Similarly calls to SSL_write_ex(3) or SSL_write(3) might generate
       SSL_ERROR_WANT_READ.

       Another type of non-fatal error that may occur is SSL_ERROR_ZERO_RETURN.
       This indicates an EOF (End-Of-File) which can occur if you attempt to
       read data from an SSL object but the peer has indicated that it will not
       send any more data on it. In this case you may still want to write data
       to the connection but you will not receive any more data.

       Fatal errors that may occur are SSL_ERROR_SYSCALL and SSL_ERROR_SSL.
       These indicate that the underlying connection has failed. You should not
       attempt to shut it down with SSL_shutdown(3). SSL_ERROR_SYSCALL
       indicates that OpenSSL attempted to make a syscall that failed. You can
       consult errno for further details. SSL_ERROR_SSL indicates that some
       OpenSSL error occurred. You can consult the OpenSSL error stack for
       further details (for example by calling ERR_print_errors(3) to print out
       details of errors that have occurred).

       In our demo application we will write a function to handle these errors
       from OpenSSL I/O functions:

           static int handle_io_failure(SSL *ssl, int res)
           {
               switch (SSL_get_error(ssl, res)) {
               case SSL_ERROR_WANT_READ:
                   /* Temporary failure. Wait until we can read and try again */
                   wait_for_activity(ssl, 0);
                   return 1;

               case SSL_ERROR_WANT_WRITE:
                   /* Temporary failure. Wait until we can write and try again */
                   wait_for_activity(ssl, 1);
                   return 1;

               case SSL_ERROR_ZERO_RETURN:
                   /* EOF */
                   return 0;

               case SSL_ERROR_SYSCALL:
                   return -1;

               case SSL_ERROR_SSL:
                   /*
                   * If the failure is due to a verification error we can get more
                   * information about it from SSL_get_verify_result().
                   */
                   if (SSL_get_verify_result(ssl) != X509_V_OK)
                       printf("Verify error: %s\n",
                           X509_verify_cert_error_string(SSL_get_verify_result(ssl)));
                   return -1;

               default:
                   return -1;
               }
           }

       This function takes as arguments the SSL object that represents the
       connection, as well as the return code from the I/O function that
       failed. In the event of a non-fatal failure, it waits until a retry of
       the I/O operation might succeed (by using the wait_for_activity()
       function that we developed in the previous section). It returns 1 in the
       event of a non-fatal error (except EOF), 0 in the event of EOF, or -1 if
       a fatal error occurred.

   Creating the SSL_CTX and SSL objects
       In order to connect to a server we must create SSL_CTX and SSL objects
       for this. The steps do this are the same as for a blocking client and
       are explained on the ossl-guide-tls-client-block(7) page. We won't
       repeat that information here.

   Performing the handshake
       As in the demo for a blocking TLS client we use the SSL_connect(3)
       function to perform the TLS handshake with the server. Since we are
       using a nonblocking socket it is very likely that calls to this function
       will fail with a non-fatal error while we are waiting for the server to
       respond to our handshake messages.  In such a case we must retry the
       same SSL_connect(3) call at a later time.  In this demo we this in a
       loop:

           /* Do the handshake with the server */
           while ((ret = SSL_connect(ssl)) != 1) {
               if (handle_io_failure(ssl, ret) == 1)
                   continue; /* Retry */
               printf("Failed to connect to server\n");
               goto end; /* Cannot retry: error */
           }

       We continually call SSL_connect(3) until it gives us a success response.
       Otherwise we use the handle_io_failure() function that we created
       earlier to work out what we should do next. Note that we do not expect
       an EOF to occur at this stage, so such a response is treated in the same
       way as a fatal error.

   Sending and receiving data
       As with the blocking TLS client demo we use the SSL_write_ex(3) function
       to send data to the server. As with SSL_connect(3) above, because we are
       using a nonblocking socket, this call could fail with a non-fatal error.
       In that case we should retry exactly the same SSL_write_ex(3) call
       again. Note that the parameters must be exactly the same, i.e. the same
       pointer to the buffer to write with the same length. You must not
       attempt to send different data on a retry. An optional mode does exist
       (SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER) which will configure OpenSSL to
       allow the buffer being written to change from one retry to the next.
       However, in this case, you must still retry exactly the same data - even
       though the buffer that contains that data may change location.  See
       SSL_CTX_set_mode(3) for further details. As in the TLS client blocking
       tutorial (ossl-guide-tls-client-block(7)) we write the request in three
       chunks.

           /* Write an HTTP GET request to the peer */
           while (!SSL_write_ex(ssl, request_start, strlen(request_start), &written)) {
               if (handle_io_failure(ssl, 0) == 1)
                   continue; /* Retry */
               printf("Failed to write start of HTTP request\n");
               goto end; /* Cannot retry: error */
           }
           while (!SSL_write_ex(ssl, hostname, strlen(hostname), &written)) {
               if (handle_io_failure(ssl, 0) == 1)
                   continue; /* Retry */
               printf("Failed to write hostname in HTTP request\n");
               goto end; /* Cannot retry: error */
           }
           while (!SSL_write_ex(ssl, request_end, strlen(request_end), &written)) {
               if (handle_io_failure(ssl, 0) == 1)
                   continue; /* Retry */
               printf("Failed to write end of HTTP request\n");
               goto end; /* Cannot retry: error */
           }

       On a write we do not expect to see an EOF response so we treat that case
       in the same way as a fatal error.

       Reading a response back from the server is similar:

           do {
               /*
                * Get up to sizeof(buf) bytes of the response. We keep reading until
                * the server closes the connection.
                */
               while (!eof && !SSL_read_ex(ssl, buf, sizeof(buf), &readbytes)) {
                   switch (handle_io_failure(ssl, 0)) {
                   case 1:
                       continue; /* Retry */
                   case 0:
                       eof = 1;
                       continue;
                   case -1:
                   default:
                       printf("Failed reading remaining data\n");
                       goto end; /* Cannot retry: error */
                   }
               }
               /*
                * OpenSSL does not guarantee that the returned data is a string or
                * that it is NUL terminated so we use fwrite() to write the exact
                * number of bytes that we read. The data could be non-printable or
                * have NUL characters in the middle of it. For this simple example
                * we're going to print it to stdout anyway.
                */
               if (!eof)
                   fwrite(buf, 1, readbytes, stdout);
           } while (!eof);
           /* In case the response didn't finish with a newline we add one now */
           printf("\n");

       The main difference this time is that it is valid for us to receive an
       EOF response when trying to read data from the server. This will occur
       when the server closes down the connection after sending all the data in
       its response.

       In this demo we just print out all the data we've received back in the
       response from the server. We continue going around the loop until we
       either encounter a fatal error, or we receive an EOF (indicating a
       graceful finish).

   Shutting down the connection
       As in the TLS blocking example we must shutdown the connection when we
       are finished with it.

       If our application was initiating the shutdown then we would expect to
       see SSL_shutdown(3) give a return value of 0, and then we would continue
       to call it until we received a return value of 1 (meaning we have
       successfully completed the shutdown). In this particular example we
       don't expect SSL_shutdown() to return 0 because we have already received
       EOF from the server indicating that it has shutdown already. So we just
       keep calling it until SSL_shutdown() returns 1.  Since we are using a
       nonblocking socket we might expect to have to retry this operation
       several times. If SSL_shutdown(3) returns a negative result then we must
       call SSL_get_error(3) to work out what to do next. We use our
       handle_io_failure() function that we developed earlier for this:

           /*
            * The peer already shutdown gracefully (we know this because of the
            * SSL_ERROR_ZERO_RETURN (i.e. EOF) above). We should do the same back.
            */
           while ((ret = SSL_shutdown(ssl)) != 1) {
               if (ret < 0 && handle_io_failure(ssl, ret) == 1)
                   continue; /* Retry */
               /*
                * ret == 0 is unexpected here because that means "we've sent a
                * close_notify and we're waiting for one back". But we already know
                * we got one from the peer because of the SSL_ERROR_ZERO_RETURN
                * (i.e. EOF) above.
                */
               printf("Error shutting down\n");
               goto end; /* Cannot retry: error */
           }

   Final clean up
       As with the blocking TLS client example, once our connection is finished
       with we must free it. The steps to do this for this example are the same
       as for the blocking example, so we won't repeat it here.

FURTHER READING
       See ossl-guide-tls-client-block(7) to read a tutorial on how to write a
       blocking TLS client. See ossl-guide-quic-client-block(7) to see how to
       do the same thing for a QUIC client.

SEE ALSO
       ossl-guide-introduction(7), ossl-guide-libraries-introduction(7),
       ossl-guide-libssl-introduction(7), ossl-guide-tls-introduction(7),
       ossl-guide-tls-client-block(7), ossl-guide-quic-client-block(7)

COPYRIGHT
       Copyright 2023 The OpenSSL Project Authors. All Rights Reserved.

       Licensed under the Apache License 2.0 (the "License").  You may not use
       this file except in compliance with the License.  You can obtain a copy
       in the file LICENSE in the source distribution or at
       <https://www.openssl.org/source/license.html>.

3.5.4                              2025-09-30OSSL-GUIDE-T...ENT-NON-BLOCK(7SSL)

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